Tuesday, November 3, 2009

11/4 Free Gamer - open source games

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Blender Game Competition 2010
November 3, 2009 at 7:39 pm

Dear diary...ermm readers *hust*... this is my first post on this blog so please be gentle with me! I am sort of helping out now and then since qudobup is busy with other stuff. Beeing a forum regular I had to help out of course, even if I might not have the time to post that often.

Ok now to the really important stuff: Blender (everyones favorite GPL 3D modeling application) also has a build in game engine. And what would be nicer than having a nice competition for game creation?

Here is a video of one of the winners from last year (not open-source!):

So why not join in that get a chunk of the $500 prize?

Why Blender game engine (BGE)?

Wasn't the game engine always the stepchild of the project? Slow, bloated and buggy? Well things change, and with this years open game project Yo Frankie! things have taken a leap towards greatness! Speed has been greatly improved, physics are completely integrated and you can do great eyecandy with the OpenGL 2.0 GLSL shaders (here are some more features). And things look even better with the upcoming Blender 2.5.

Getting started with the BGE

So what can the BGE actually do for aspiring FOSS game developers? Well it is a "game-maker" for grown-ups... so if you want to make games and not learn how to become the the next John Carmack (tm) the BGE is for you. On a low level you need no programming at all, much can be done with the "logic blocks". And for more ambitious projects the BGE is fully scriptable with Python (which is one of the easiest and most comfortable programming languages).

And did I mention that games created are completely multi platform? Linux and MacOSX ports are just one click away! A good first step would be to head over to blenderartists.com and surf a bit on their game engine sub-forums. There you will find free (some GPL or PD even if the license is not always 100% clear) templates (f.e. FPS or network) and many great tutorials.

And most people there will freely share their .blend files with you which include all art assets, scripts and so on in neat package (open them in Blender, press "p" and the game starts). However not all of it is really licensed in a FOSS way, but at least you can use these as great tutorials. Overall one could say that this is a great way of distributing the "source" of complete FOSS games (code, art, music etc).

Other sites worth noting are GameBlender and maybe the new Blender Games. And of course for all your Blender news: Blender Nation!

So my excuses for these more game development related news... but you will find some nice games to play (done in Blender) in the many links I provided :p But next time there will be more traditional gaming news!
 

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Wednesday, October 28, 2009

10/29 Free Gamer - open source games

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Beep. Bop. Updates. Racer. Critterding. PARPG. OGA.
October 28, 2009 at 6:05 pm

Sorry.

Attempts to rescue old forum files will go on until November 9, 2009, I will update you on that date or earlier. For now, there's a replacement of the FGD planet (let us know if blogs are missing)

racer
I made two videos [one, two] of the alpha-stage-but-stable sci-fi racing game racer.

I also made a video (sorry for frame rate and encoding error) of the 3d-life-form simulator critterding. Not a game, but potentially entertaining ;)

Portrait for PARPG
PARPG's team is working on a level editor. There's new art too of course. Did you notice that awesome portrait over there -> ? I'm so impressed!

Speaking of graphics, OGA has some new featured art (East RPG monsters). It too looks *smart positive adjective*. Also some neat concept art (example).

I (qubodup) will be posting less (probably for the next 3 years). Busy much :) Remember that you can informally apply to become a freegamer reporter if you like :)

 

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Monday, October 26, 2009

"Gamez" update

Dear dexbin,

You are subscribed to the forum Gamez, there have been 0 new thread(s) and 1 updated thread(s).
http://www.warezmap.com/gamez/

The following threads are new:


The following threads have been updated:
************
Blitzkrieg 2 [3in1] Portable [FULL][3.81GB][1GB-LINKS]
http://www.warezmap.com/7032-blitzkrieg-2-3in1-portable-full-3-81gb-1gb-links.html
In forum: Gamez
Started by: Drilla-D
Last post: 10-26-2009 02:06 PM


All the best,
Warez Map Forums

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Sunday, October 18, 2009

10/19 Free Gamer - open source games

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Forum un-down #5
October 18, 2009 at 6:47 pm

Short version: feel free & safe to use the Forum again. The old posts might or might not be added to the posts we post from now on later.

Longer version: there is still hope that the files (and posts) will be restored but of course no guarantee. Having a job doesn't help the server administration spend money on trying to restore the files.

However, I was assured, that the posts we write from now on will be preserved, even if the old posts get restored. I told otherwise in a previous post's comment before.

I'm sure you are curious about whether the forum software is responsible for the data loss. It is not. It was me, not bothering to check whether the posts get saved in the database or not. The default behavior is to save to files, saving to db would have to be enabled.

 

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Thursday, October 8, 2009

10/9 Free Gamer - open source games

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Forum down #4
October 8, 2009 at 5:45 pm

8 Oct, UTC+1:

22:27 < ghouly> freegamedev wiki backup restored : http://ghoulsblade.schattenkind.net/freegamedev/wiki
22:28 < dmj728> ghouly...are the message bodies back?
22:28 < ghouly> not yet, we'll work on that this weekend

PS: For all your game development forum communication needs I recommend this list for the moment.

 

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Wednesday, October 7, 2009

10/8 Free Gamer - open source games

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Forum down #3
October 6, 2009 at 9:06 pm

So a 'backup' forum is free for use again, while we wait for filesystem recovery results (the download of the fs has finished so 'repairs' begin now)..

Meanwhile jClassicRPG created a new forum. Make your choice ;)

 

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Monday, October 5, 2009

10/6 Free Gamer - open source games

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Forum down #2
October 5, 2009 at 5:46 pm

Permission to panic given.

We didn't lose the databse, but it might be that we lost the files. Unfortunately the messages of the forum are saved as files. Check this out (but don't post) to see how a 'full' forum without messages looks like.

So this is the 'message-only backup' I was talking about in previous post.

We still might be lucky and the filesystem can be recovered. It's 400GB big and it takes a week to download that, so expect having to wait...

Waiting is the magical word here.

:(

I'm very unhappy about the forum and how not having it around might affect the community members and especially the projects that use it as part of their infrastructure..

 

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Sunday, October 4, 2009

10/5 Free Gamer - open source games

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Forum down
October 4, 2009 at 7:20 pm

Due to a filesystem error (apparently) the FreeGameDev forum is down. The post data (MySQL table) is safe and will be likely restored in a day or two. It's not clear yet if file attachments can be restored. We will keep you updated.

You can use this phpBB forum as a short-term temporary solution.

 

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Thursday, October 1, 2009

10/2 Relax Games Blog

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The Honeymooners Bowling v1.0
October 1, 2009 at 5:35 am



The Honeymooners live on in this dynamite bowling game for the whole family! Join the Honeymooners gang at the alley for laugh-a-minute thrills. Up to four players can play as their favorite character; Ralph, Ed, Alice or Trixie, and delight in league-style competition. Knock-out sound and artwork create a feel so real you`ll swear you smell the alley floor-wax. Hilarious video clips, cheers and jeers, sounds and sights galore; The Honeymooners Bowling will keep you coming back for more!

Download

No pass!!!
Interchangeable link!!!

The Hardy Boys The Perfect Crime-HI2U
October 1, 2009 at 5:35 am



A series of malicious crimes grips the Hardy Boys' hometown of Bayport and it's up to Frank and Joe Hardy to assist the police in their attempt to capture the culprits. From the first crime scene, however, it becomes apparent that there's an even deeper plot to these sinister activities. Search and explore more than 30 unique locations across 50 different levels as you attempt to unravel the mysterious case and uncover the mastermind behind the recent crimes.

Download

No pass!!!
Interchangeable link!!!

Rain Talisman v1.0
October 1, 2009 at 5:19 am



Spin wheels to make color matches and recover the ancient Rain Talisman on this great adventure! Be rewarded by a plethora of power ups by turning the right wheel. With over 100 levels spread across 3 Game Modes and 6 different locations, you will never get tired of Rain Talisman and the perplexing puzzles it delivers.

Download

No pass!!!
Interchangeable link!!!

Bato Treasures of Tibet v1.0
October 1, 2009 at 5:14 am



Match similarly colored stones to unearth Far Eastern treasures! Help your Tibetan master force stones to collide and clear the board in each exotic level. From deserted ruins to secret caves, embark on an adventure of logic and puzzles!

Download

No pass!!!
Interchangeable link!!!
 

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Wednesday, September 30, 2009

10/1 70700 + Free Games,free game downloads,computer games,puzzle games,download free games..

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Play Games ZTAR
September 30, 2009 at 1:04 pm


Free myspace games - Free blog games
 

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Monday, September 28, 2009

9/29 Relax Games Blog

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GEARGRINDER-POSTMORTEM
September 28, 2009 at 1:00 am

POSTMORTEM bring us this small-sized game (compared to usual games these days) titled "GearGrinder".

Buckle up and enjoy fully motorized mayhem with GearGrinder, the new incarnation of an underrepresented genre of arcade racing action. Take full control of your power-ful truck, mounted with the most devastating weapons available, malicious mines and more nifty gadgets, and complete over 45 versatile and thrilling missions, leaving a trail of devastation wherever you go. Need something extra? Just transform your ve-hicle from combat to racing mode, deploy your jet engine and smile at your oppo-nents while they watch your rear light disappear in the distance.


With destructible race environments ranging from shabby industrial circuits and cramped city tracks to the most gorgeous countryside, multiplayer modes for up to 8 players (LAN) and a thrilling story about a lot of money, hunger for power, corruption and friendship, GearGrinder will trigger the surge of adrenalin every man needs at regular inter-vals…


Features:

  • Adapt to any situation: Transform your truck from racing to combat mode in an instant
  • Countless primary and secondary weapons, mines, engines, structures and other tuning options to unlock
  • Including mini games for great stress relief: Slalom, Bowling, Arena and more
  • Multiplayer-modes (LAN) for up to 8 players


Download
http://rapidshare.com/files/285917389/GEARGRINDER-POSTMORTEM-part1.rar
http://rapidshare.com/files/285917765/GEARGRINDER-POSTMORTEM-part2.rar
http://rapidshare.com/files/285917478/GEARGRINDER-POSTMORTEM-part3.rar
http://rapidshare.com/files/285917388/GEARGRINDER-POSTMORTEM-part4.rar
http://rapidshare.com/files/285917778/GEARGRINDER-POSTMORTEM-part5.rar

No pass!!!
 

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Sunday, September 27, 2009

9/28 Free Gamer - open source games

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Open source 3D RPG updates
September 27, 2009 at 7:45 pm

There has been some activity in the most prominent free (as in freedom) software 3D role-playing games DungeonHack, jClassicRPG and Radakan.

DungeonHack

Green, water and village in DungeonHack [more]
DungeonHack (DH) 0.10 has been released in form of win&lin 32bit biaries and a few commits later I was able to compile the game on my 64bit Arch Linux machine. It is the first release of DH that does not rely on non-free libraries.

I played the game for the first time and I was positively surprised. Not only can I move around in the nice-looking (endless) landscape but also fight, cast magic, pick up items, enter houses and dungeons as well as talk to npcs. Physics also work (see barrels video below). On the downside: the current code is crash-happy and there is little content: In toto three houses, two dungeons, two enemy types, two items, one non-player character, one spell).

Zombie roasting รก la DH
The next DH aim is to create a typical RPG village, add some inventory and status GUI and to write a dialog system (the current one runs on boxes). Maybe you feel like giving them a programmer's or artist's hand at achieving one of these or other goals? Then enter the DH chatroom and/or forum (which I find one of the most entertaining floss game forums to read).

When test-playing DH, it appears weird to me that enemies' bodies disappear when eliminated and wish they would drop and also drop loot, which I could then collect into the (also not yet accessible) inventory. When playing the latest release or watching the videos, is there something you feel is missing?

jClassicRPG

Shrine and road in jClassicRPG
There has been much activity lately in jClassicRPG's Subversion repository. There are texture-roads now, the map not only shows terrain type any more but also infrastructure (roads and settlements). Shrines and Igloo buildings appear in the game world and a yeti creature has been added to the game's repertoire.

Usability has increased a lot through mouse menu integration and addition of buttons for map, character status etc. Though the drop-down menus don't act as the ones most of us are probably used to, the GUI-usage learning curve has dropped a lot. I especially like the tool-tip system, which shows usage instructions for the different controls or details about fields in the map. If only the font was better readable...

If you would like to help jClassicRPG grow, I can think of at least one Blender-modelling task: give attack animations to this gorilla. Apart from that you can find ways to help on this page and in this thread. And if you're hardcore, also read the TODO! (Search for "[ ]") :D

What I would like to see in jClassicRPG are cloth/armor items and a menu for equipping my party members with them. Also the shiny flowers scream to me "pick me" and I hope that will be a gameplay option some day. Can you think of content or features that would enrich the game?

Radakan

Panda3D integration in Radakan
Radakan's developer announced a while ago, that the 3D view of the game will be postponed and a text/GUI interface would be developed first. Now Panda3D, a fun, BSD-licensed, python-powered game engine is being integrated.

What Radakan's developers could use help with now is exporting their already available media [.7z archive] and some media from OpenGameArt to the Panda3d .egg format. Instructions here (press "next" multiple times to see instructions for various 3D applications).

Radakan's 'behavior' editor
I do not care too much for the 3D part of the game (at least not yet). I would prefer the engine to be more stable, so I could try out the quest and add some detail to it using the behavior editor. What do you think? Is implementing 3D worth the time or would you rather prefer the gui/text-based framework to get developed further?

Off-topic

A little hint if you ever feel like making a gameplay video yourself: I prepared the videos for this post (and other posts) using glc to record and mencoder to encode. Sometimes (for non-OpenGL games) I use recordmydesktop to record. Feel free to ask in the comments or forum if I can help you with making videos.

Another little hint: If you are unable to use YouTube but curious about the videos and can play back mp4 files (vlc and mplayer can handle them), use youtube-dl to download videos for off-line playback.

 

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